1 00:00:01,000 --> 00:00:03,000 This is a fantasy documentary. 4 00:00:03,000 --> 00:00:05,500 The pioneering work shown in "Hyperland" 6 00:00:05,500 --> 00:00:07,000 however, is very real. 8 00:00:21,000 --> 00:00:27,000 HYPERLAND 10 00:00:43,000 --> 00:00:50,000 Ladies and gentlemen, 12 00:00:51,000 --> 00:00:56,000 I had a dream the other night, as a result of a hard evening's dozing in front of the television. 14 00:00:58,000 --> 00:01:01,000 I dreamt that I'd finally decided, just to get rid of the thing. 16 00:01:09,000 --> 00:01:17,000 [Voices from television shows] I thought there must be a better way of spending my time, 18 00:01:19,000 --> 00:01:25,000 [Voices from television shows] like walking to the nearest scrap heap and throwing the wretched object away. 19 00:01:31,000 --> 00:01:32,000 ...Win this... a Color TV... 20 00:01:40,000 --> 00:01:48,000 ... A television set which you would obviously like to have very much, then we'll go on to the next bend in the golden road, and there you could win ... 22 00:01:51,000 --> 00:01:55,000 ... we live in a television age and television is selective ... 24 00:01:56,000 --> 00:02:01,000 ... one camera shot of a pretty nurse helping an elderly patient out of an empty hospital ... 26 00:02:08,000 --> 00:02:20,000 [Dialog from various television shows] ...It just needs a final mix. The dough must next be kneaded like this... 28 00:02:22,000 --> 00:02:24,000 Stop! 30 00:02:25,000 --> 00:02:30,000 You may think you only have unsocial body odors in your armpits, but are you "Pit Stop fresh"? 32 00:02:31,000 --> 00:02:34,000 You need new environmentally safe "Pit Stop" ... 34 00:02:35,000 --> 00:02:37,000 It seems such a waste of the technology ... 36 00:02:38,000 --> 00:02:41,000 Maybe in the future ... 38 00:02:42,000 --> 00:02:45,000 we'll find a better use to put it all to. 40 00:02:46,000 --> 00:02:53,000 On the day that Japan has agreed to fix the dollar exchange rate at one cent to the yen, in return for the state of California, 42 00:02:54,000 --> 00:02:58,000 we'll be gauging international economic reaction on the floor of the Moscow stock exchange. 44 00:02:59,000 --> 00:03:03,000 Also, in tonight's program, the greenhouse effect really starts to bite... 46 00:03:04,000 --> 00:03:05,000 Yes, but this isn't anything new... 48 00:03:07,000 --> 00:03:08,000 It's still the same boring old television. 50 00:03:10,000 --> 00:03:11,000 ... the England cricket team is in deep trouble ... 52 00:03:13,000 --> 00:03:18,000 Are you tired of linear non-interactive television, Mr. Adams? 54 00:03:18,000 --> 00:03:24,000 Don't even know what linear, non-interactive television means, Mr. Adams? 56 00:03:24,000 --> 00:03:32,000 Are you tired, Mr. Adams, of the sort of television that just happens at you? 58 00:03:32,000 --> 00:03:34,000 That you just sit in front of, like a couch potato? 60 00:03:34,000 --> 00:03:35,000 That doesn't involve you? 62 00:03:35,000 --> 00:03:39,000 Come on. Interact with me. 64 00:03:39,000 --> 00:03:41,000 Wait a minute. 66 00:03:41,000 --> 00:03:44,000 Yes. What is it you want to know? 68 00:03:44,000 --> 00:03:46,000 Who the hell are you? 70 00:03:46,000 --> 00:03:48,000 Me? Oh, I'm just him. 72 00:03:55,000 --> 00:03:59,000 My name is Tom and I'm your agent. 74 00:03:59,000 --> 00:04:02,000 May I ask if you know what that means? 76 00:04:02,000 --> 00:04:04,000 You want 15%? 78 00:04:04,000 --> 00:04:07,000 It means that I am here to do your every slightest bidding. 80 00:04:07,000 --> 00:04:13,000 To fetch and carry for you, to work tirelessly and selflessly on your behalf, always ready, always willing, 82 00:04:13,000 --> 00:04:16,000 no job too small or too menial. 84 00:04:16,000 --> 00:04:18,000 Are you sure you mean "agent"? 86 00:04:18,000 --> 00:04:25,000 I mean that I'm a software agent. I am merely a simulacrum, an artificial and completely customizable personality. 88 00:04:25,000 --> 00:04:29,000 And I only exist as what we call an "application" in your computer. 90 00:04:30,000 --> 00:04:37,000 I have the honor to provide instant access to every piece of information stored digitally anywhere in the world. 92 00:04:37,000 --> 00:04:43,000 Any picture, or film, any sound, any book, any statistic, any fact, 94 00:04:43,000 --> 00:04:47,000 any connection between anything you care to think of, 96 00:04:47,000 --> 00:04:55,000 you've only to tell me and it will be my humble duty to find it for you and to present it to you for your interactive pleasure. 98 00:04:55,000 --> 00:04:58,000 Is there anything I can do for you now, Mr. Adams, sir? 100 00:04:58,000 --> 00:05:01,000 Well yes, you could stop being so obsequious for a start. 102 00:05:02,000 --> 00:05:08,000 It will be my very great and profound pleasure to be less obsequious, oh master. 104 00:05:08,000 --> 00:05:12,000 I am, as I humbly mentioned to you a moment ago, fully customizable. 106 00:05:12,000 --> 00:05:15,000 Allow me to present you with my control panel. 108 00:05:16,000 --> 00:05:20,000 Would you care to alter me in any way which takes your fancy? 110 00:05:20,000 --> 00:05:23,000 Just touch the appropriate control. 112 00:05:25,000 --> 00:05:29,000 Okay, Buster, What do you want now? Get bloody move on, can't ya? 114 00:05:32,000 --> 00:05:35,000 Good. What would you like to find out about now? 116 00:05:35,000 --> 00:05:38,000 Hang on, I'm rather enjoying this. What else can we change? 118 00:05:44,000 --> 00:05:48,000 All lines to London are engaged. Please try later. 120 00:05:58,000 --> 00:06:02,000 As you can see, there's nothing about me at all, at all, God bless ya face, 122 00:06:03,000 --> 00:06:07,000 that isn't completely customizable, 110%, 124 00:06:07,000 --> 00:06:09,000 in any way you like, Sheila ... 126 00:06:09,000 --> 00:06:11,000 All right, boyo, 128 00:06:12,000 --> 00:06:15,000 if you want me like that, You'd better find me a tank then, hadn't you? 130 00:06:24,000 --> 00:06:30,000 Ah, there is a new version of the software due out any minute now, which will, of course, be completely reliable. Ahem. 132 00:06:31,000 --> 00:06:33,000 Look, what is this thing? Does it have a name? 134 00:06:34,000 --> 00:06:35,000 It has lots of names. 136 00:06:35,000 --> 00:06:37,000 All right, who invented it? 138 00:06:38,000 --> 00:06:40,000 Lots of people invented it. Do you want to hear about a few of them? 140 00:06:40,000 --> 00:06:43,000 Eh, maybe. Just a little bit. 142 00:06:43,000 --> 00:06:47,000 One of the first was an American government scientist called Vannevar Bush. 144 00:06:47,000 --> 00:06:50,000 He thought of it as long ago as 1945. 146 00:06:50,000 --> 00:06:52,000 1945? 148 00:06:52,000 --> 00:06:59,000 Then there's Ted Nelson, who developed the idea of hypertext in the 1960s. 150 00:06:59,000 --> 00:07:06,000 From the 1970s onwards, there's been a group of people working at what is now called the "media lab" at the Massachusetts Institute of Technology. 152 00:07:06,000 --> 00:07:11,000 Then, in the late 1980's, came the "multimedia lab" in San Francisco. 154 00:07:11,000 --> 00:07:20,000 In the early 1990s, Robert Abel developed a pioneering example of multimedia based on Picasso's painting "Guernica". 156 00:07:20,000 --> 00:07:21,000 Can I just interrupt you a moment? 158 00:07:21,000 --> 00:07:24,000 Oh absolutely, at any moment. That's the whole point. 160 00:07:24,000 --> 00:07:25,000 What are those things? 161 00:07:26,000 --> 00:07:35,000 They are called "Micons". They were invented by a Norwegian called Hans Peter Brandmo at MIT in 1989. Try touching him. 162 00:07:37,000 --> 00:07:43,000 A "Micon" is a motion icon. It's motion because it's a sequence of frames 164 00:07:43,000 --> 00:07:52,000 that are run in a loop and it's an icon because it's a representation it's used in a representation for an idea, 166 00:07:52,000 --> 00:07:56,000 or a concept, or a piece of information in some form. 168 00:07:57,000 --> 00:08:05,000 Imagine, for example, that you are watching this interview with me, and I make a reference to Ted Nelson. 170 00:08:05,000 --> 00:08:11,000 Now, Ted Nelson was the person who back in the 60s coined ... 172 00:08:11,000 --> 00:08:19,000 I thought of the idea of hypertext in the fall of 1960, but not under that name, and for years I tried to explain the idea to people everywhere, 174 00:08:19,000 --> 00:08:22,000 and apparently, most people thought I was literally insane. 176 00:08:27,000 --> 00:08:34,000 But it seemed so clear to me from the very beginning that writing should not be sequential, 178 00:08:34,000 --> 00:08:38,000 because the problems we all have in writing sequential prose 180 00:08:38,000 --> 00:08:42,000 derive from the fact that we're trying to make it all lie down in one long string 182 00:08:43,000 --> 00:08:47,000 and if we could only break it up into different chunks that the reader could choose, 184 00:08:47,000 --> 00:08:50,000 why then we wouldn't have to decide what goes in and what goes out, we could just ... 186 00:08:50,000 --> 00:08:55,000 Okay, so how do I find something? Like, how do I find my way back? 188 00:08:55,000 --> 00:08:56,000 You just ask me. 190 00:08:56,000 --> 00:08:58,000 I just did. 192 00:08:58,000 --> 00:09:01,000 Or you can touch the "go back" button, which is a thing that looks like a minimalist fishhook. 194 00:09:07,000 --> 00:09:08,000 So, what do I do now? 196 00:09:08,000 --> 00:09:09,000 May I just make a point here... 198 00:09:09,000 --> 00:09:10,000 Shall I stop you? 200 00:09:10,000 --> 00:09:17,000 Of course. But the point I wanted to make was that you don't have to ask me what you have to do all the time. Do whatever you want. 202 00:09:17,000 --> 00:09:22,000 I'm doing what I want. I'm telling you that I don't know what to do. I'm completely lost. 204 00:09:22,000 --> 00:09:23,000 Then you need a guide. 206 00:09:24,000 --> 00:09:25,000 Find me one. 208 00:09:25,000 --> 00:09:26,000 Now you're getting the idea. 210 00:09:27,000 --> 00:09:30,000 Look, why don't we just start at the beginning? 212 00:09:30,000 --> 00:09:37,000 Well Bush, of course, was President Roosevelt's science advisor during World War II, 214 00:09:38,000 --> 00:09:45,000 and so he was very much in communication with scientific thinking, and recent experiments 216 00:09:45,000 --> 00:09:47,000 and the development of the nuclear bomb project all through the war ... 218 00:09:47,000 --> 00:09:48,000 Well you had a good trip? 220 00:09:48,000 --> 00:09:49,000 Very good. 222 00:09:49,000 --> 00:09:52,000 Well, on the way back? Very smooth trip coming back. 224 00:09:52,000 --> 00:09:53,000 What's this show? 226 00:09:53,000 --> 00:10:00,000 This is Vannevar Bush himself recreating an historic breakfast for the American government film archive. 228 00:10:00,000 --> 00:10:02,000 Strange notion of history. 230 00:10:02,000 --> 00:10:04,000 I'm going to see the President tomorrow. 232 00:10:04,000 --> 00:10:10,000 I'm quite sure that he agrees with us that the job has to be done and that we will have the support we need. 234 00:10:10,000 --> 00:10:18,000 Bush conceived of a device he called the "Memex," and he wrote it up in of all places the "Atlantic Monthly," in summer of 1945, 236 00:10:18,000 --> 00:10:23,000 when World War II was essentially won. He knew it was won, although we the public did not. 238 00:10:23,000 --> 00:10:31,000 And this "Memex" was to be a device that would contain, essentially, all the writings and publications 240 00:10:31,000 --> 00:10:38,000 of every field on microfilm, and he conceived it to be so handy and so small that every scientist would be able to have one. 242 00:10:38,000 --> 00:10:41,000 ... the modern way, micro film. 244 00:10:41,000 --> 00:10:48,000 Of course, he rather underestimated how much people would be writing and publishing, but then we all tend to underestimate such things. 246 00:10:50,000 --> 00:10:58,000 Well, I don't know what effect it had in general. I know that Doug Engelbart, who invented word processing and outline processing and the mouse, 248 00:10:58,000 --> 00:11:00,000 and multiple windows on the computer screen, 250 00:11:00,000 --> 00:11:08,000 Doug Engelbart read it in the South Pacific, and I suspect, although I vaguely remember it, of course, this is highly unlikely as a clear memory since I was eight years old, 252 00:11:09,000 --> 00:11:15,000 but I think we read it at the dining room table when I was a boy, because we did take the Atlantic Monthly and we did read it a great deal aloud. 254 00:11:17,000 --> 00:11:18,000 So what about ...? 256 00:11:18,000 --> 00:11:20,000 Hello? Where've you gone? 258 00:11:20,000 --> 00:11:26,000 Uh, oh I'm still here. Normally we agents prefer to hover discreetly in the background. 260 00:11:26,000 --> 00:11:28,000 I noticed that when we went off on our ramble ... 262 00:11:28,000 --> 00:11:30,000 The technical term is "browse". 264 00:11:30,000 --> 00:11:32,000 Can we call it a ramble? 266 00:11:32,000 --> 00:11:34,000 We can call it what you like, it's your system. 268 00:11:34,000 --> 00:11:36,000 All right, let's call it an ice lolly. 270 00:11:36,000 --> 00:11:40,000 Fine. You were saying we went off on our ice lolly ... 272 00:11:40,000 --> 00:11:46,000 When I touch the ... the Norwegian Micon inventor, Micon ... where is it? 274 00:11:46,000 --> 00:11:48,000 It's just here. 276 00:11:48,000 --> 00:11:51,000 Oh yeah. Well, we went off on our ice lolly when I pointed at that, 278 00:11:51,000 --> 00:11:58,000 but when we came back from our ice lolly, we seem to come back via Ted Nelson. Does it all interconnect? 280 00:11:58,000 --> 00:12:03,000 Absolutely. The system is constantly at work in the background, sifting its data for connections. 282 00:12:03,000 --> 00:12:08,000 Every time I show you something, I start to line up other things connected to it that you might want to see. 284 00:12:08,000 --> 00:12:10,000 For example, think of something. Anything. 286 00:12:11,000 --> 00:12:17,000 All right. Um. Well you've got the "Atlantic Monthly" up there. What about, just the Atlantic? 288 00:12:17,000 --> 00:12:20,000 Your wish is my command. 290 00:12:42,000 --> 00:12:43,000 Tom ... Yoh. 292 00:12:44,000 --> 00:12:45,000 What's this? 294 00:12:45,000 --> 00:12:46,000 What did you ask for. 296 00:12:46,000 --> 00:12:49,000 A live feed from the Atlantic Ocean. 298 00:12:49,000 --> 00:12:52,000 Well, you have just encountered the principle of WYAFISWYG 300 00:12:52,000 --> 00:12:53,000 WYAFISWYG? 302 00:12:53,000 --> 00:12:55,000 What You Ask For Is What You Get. 304 00:12:55,000 --> 00:13:00,000 This is a live signal from MariSat west which is currently in geosynchronous orbit over the Atlantic Ocean. 306 00:13:01,000 --> 00:13:04,000 Do you mean that this is actually live? 308 00:13:04,000 --> 00:13:09,000 Yes. Well, yes-ish. It takes 10 seconds for the pictures from the satellite to resolve. 310 00:13:09,000 --> 00:13:15,000 The feed from the two submersible sources is absolutely live, well, give or take a few milliseconds. 312 00:13:15,000 --> 00:13:17,000 That's astounding. 316 00:13:18,000 --> 00:13:20,000 Tis, rather, isn't it. 318 00:13:23,000 --> 00:13:59,000 Water, water everywhere, and all the boards did shrink ... Man the mastheads...call all hands.. [many voices reading] 320 00:14:02,000 --> 00:14:06,000 In Xanadu, did Kubla Khan a stately pleasure dome decree ... 322 00:14:06,000 --> 00:14:08,000 hang on, hang on, hang on. 324 00:14:08,000 --> 00:14:09,000 Yes? 326 00:14:09,000 --> 00:14:11,000 Why have we suddenly got what's his name, again? 328 00:14:11,000 --> 00:14:12,000 Ted Nelson? 330 00:14:12,000 --> 00:14:13,000 Yes. 332 00:14:13,000 --> 00:14:16,000 Well, I rather like to arrange meaningful coincidences and this is quite a good one. 334 00:14:16,000 --> 00:14:21,000 Ted Nelson has invented a vast system for unifying all of the world's literature, 336 00:14:21,000 --> 00:14:27,000 and there's a very specific reason why that system is related to ... well, let him explain it himself. 338 00:14:27,000 --> 00:14:39,000 The project I've been working on, which has taken, which really began with my term project in the Fall of 1960 and has gradually become something far larger, 340 00:14:39,000 --> 00:14:47,000 is now intended as that unifying world. So it would be a storage mechanism and indexing structure 342 00:14:47,000 --> 00:14:52,000 by which anyone can add documents to the ever-growing pool, and their own style of indexing. 344 00:14:52,000 --> 00:14:59,000 This repository needs to be a place we can all reach electronically, through the telephone, perhaps through laser beam and satellite, 346 00:14:59,000 --> 00:15:05,000 but through various electronic means so that to our computer screens we can bring the material we want 348 00:15:05,000 --> 00:15:06,000 As fast as we need it. 350 00:15:06,000 --> 00:15:09,000 And this has to be available to everyone, everywhere. 352 00:15:09,000 --> 00:15:18,000 And of course, because of its literary tradition and because it means the magic place of literary memory, it has to be called Xanadu. 354 00:15:21,000 --> 00:15:25,000 ... where Alph, the sacred river ran, Through caverns measureless to man, 356 00:15:25,000 --> 00:15:33,000 down to a sunless sea. So twice six miles of fertile ground With walls and towers were girdled round; 358 00:15:33,000 --> 00:15:40,000 And there were gardens bright with sinuous rills, Where blossomed many an incense bearing tree; 360 00:15:40,000 --> 00:15:46,000 And here were forests ancient as the hills, Enfolding sunny spots of greenery. 362 00:15:46,000 --> 00:15:56,000 But Oh! that deep romantic chasm which slanted down the green hill athwart a cedarn cover! A savage place! 364 00:15:59,000 --> 00:16:05,000 ... miracle of rare device, a sunny pleasure-dome with caves of ice 366 00:16:05,000 --> 00:16:10,000 A damsel with a dulcimer, In a vision once I saw ... 368 00:16:10,000 --> 00:16:12,000 Hold on. 370 00:16:12,000 --> 00:16:13,000 Yes? Problems? 372 00:16:13,000 --> 00:16:16,000 No. I'd just like to know a bit more about the dulcimer, I'm very interested in music. 374 00:16:16,000 --> 00:16:18,000 What do you want to know about it? Its history? 376 00:16:18,000 --> 00:16:24,000 Thought to have originated in Persia in the 10th century. One of its descendants is the piano. 378 00:16:24,000 --> 00:16:30,000 The sort of music people play on it, or its shape is very interesting. Are you interested in shapes? 380 00:16:30,000 --> 00:16:33,000 Yes I am. I'm very interested in shapes in music. 382 00:16:33,000 --> 00:16:37,000 After all, music is shape, or rather, shape over time. The shape of a wave form gives you pitch ... 384 00:16:37,000 --> 00:16:39,000 Like this? 386 00:16:39,000 --> 00:16:43,000 Yes. Then if you lay an envelope shape over that, you get timbre. Like this. 388 00:16:44,000 --> 00:16:45,000 Very good. 390 00:16:45,000 --> 00:16:52,000 Yes. If you then extend the time axis... You got rhythm. 392 00:16:52,000 --> 00:16:57,000 Then you impose a shape on the rhythm and you get... A more interesting rhythm. 394 00:16:57,000 --> 00:17:03,000 Well, slightly more interesting. If you then put a shape on the pitch axis, you get ... The melody. 396 00:17:03,000 --> 00:17:09,000 Sorry, that was my Louis Armstrong impression. Good, isn't it? I got it straight off compact disc. 398 00:17:11,000 --> 00:17:14,000 Now, here's a shape for you. What do you think it looks like? 400 00:17:16,000 --> 00:17:24,000 Ah, it looks like an alpine mountain range, with a river, a flock of birds flying over it, small birds down there, a few clouds ... 402 00:17:26,000 --> 00:17:27,000 Do you want to hear it? 404 00:17:27,000 --> 00:17:29,000 Hear it? 406 00:17:29,000 --> 00:17:32,000 It's the opening of Bach's Fugue in C Minor. 408 00:17:43,000 --> 00:17:50,000 But this is very interesting. If you can handle shapes and sounds so well, it might be a very good way of studying music. 410 00:17:50,000 --> 00:17:55,000 One of the problems of music is that you can't actually see the structures though you know they're there. 412 00:17:55,000 --> 00:17:56,000 Aha. 413 00:17:56,000 --> 00:17:58,000 Oh. You're way ahead of me again, are you? 414 00:17:58,000 --> 00:18:01,000 Not just me. There's an American professor of music called Robert Winter 416 00:18:01,000 --> 00:18:07,000 who published an interactive version of Beethoven's Ninth Symphony in 1989 to help people see its structure. 418 00:18:10,000 --> 00:18:14,000 Beethoven's Ninth Symphony exhibits a very profound structure. 420 00:18:14,000 --> 00:18:21,000 Music is structure over time, and in one sense, this is the natural flow of life, which after all takes place in time, 422 00:18:21,000 --> 00:18:24,000 but this also creates great obstacles for the listener. 424 00:18:24,000 --> 00:18:28,000 Because unlike a painting, for example Picasso's "Guernica", where you can take in the entire canvas 426 00:18:28,000 --> 00:18:33,000 at one look and focus on that portion which you wish to study or peruse, with music you haven't got that liberty. 428 00:18:33,000 --> 00:18:40,000 However, imagine that we were able to freeze time and to create, as it were, a kind of picture of the piece, 430 00:18:40,000 --> 00:18:46,000 as here. And here we have, for example, the various movements, all four of them, the portions of the movements, the exposition, 432 00:18:47,000 --> 00:18:52,000 the development, the recapitulation, and so forth. And that we can at will, for example, pick on any of them. 434 00:18:55,000 --> 00:18:59,000 Unlike any composer before him, rather than presenting us with a full blown theme, 436 00:18:59,000 --> 00:19:04,000 Beethoven takes us back to the very process of creation. We kind of come out of this void, 438 00:19:04,000 --> 00:19:10,000 and this little unit of energy, a "ta-tam" figure, which all there is there at this hushed beginning, 440 00:19:10,000 --> 00:19:17,000 grows gradually in intensity, and little by little it is as if we are watching the 20 year growth of a mighty oak tree, 442 00:19:17,000 --> 00:19:28,000 compressed into 40 seconds, so that finally it just bursts out of the texture and explodes. 444 00:19:44,000 --> 00:19:49,000 If we jump to a point, six minutes later in this movement, many years later in this character's life, 446 00:19:49,000 --> 00:19:56,000 we think we hear an echo of this theme, some portion of it, but it seems to be locked in a mighty struggle, 448 00:19:56,000 --> 00:19:58,000 to be, in a sense, at war with itself. 450 00:20:08,000 --> 00:20:16,000 Not until the very end of this massive movement does Beethoven permit this theme in essence to find itself, to reach a kind of equilibrium. 452 00:20:16,000 --> 00:20:28,000 And he does this, curiously, not by having some sort of external force come in, but by having the theme grow from within, that is a kind of growth or maturation in character. 454 00:20:29,000 --> 00:20:38,000 And this expansion on the inside is exactly what enables us, for the first time in the movement, to hear the last note be the last note. 456 00:20:43,000 --> 00:20:49,000 We can explore a piece of music like Beethoven's Ninth because it's stored digitally and the computer can control it with absolute precision. 458 00:20:49,000 --> 00:20:53,000 Another example is the interactive version of Picasso's painting, "Guernica", that I mentioned earlier. Would you like to see that? 458 00:20:53,000 --> 00:20:55,000 In a minute. 460 00:20:55,000 --> 00:20:59,000 Do you mind coming back? I'm fed up with talking to a disembodied voice. 462 00:21:00,000 --> 00:21:02,000 Absolutely. 464 00:21:02,000 --> 00:21:05,000 Close up? 466 00:21:05,000 --> 00:21:06,000 Mid shot? 468 00:21:06,000 --> 00:21:10,000 Lounging unobtrusively in a panoramic wide shot? 470 00:21:11,000 --> 00:21:13,000 Mid shot will be fine. 472 00:21:13,000 --> 00:21:17,000 Now, you were saying that computers let you see structure. 474 00:21:17,000 --> 00:21:20,000 I suppose that once any information is stored digitally, 475 00:21:20,000 --> 00:21:25,000 you can start to look for shapes yourself in the data. I remember a piece I once read by Kurt Vonnegut ... 476 00:21:25,000 --> 00:21:27,000 I remember it well. 478 00:21:27,000 --> 00:21:28,000 I haven't told you what it is, yet. 480 00:21:28,000 --> 00:21:30,000 But everything is instantly accessible to me. 482 00:21:31,000 --> 00:21:36,000 And the moment you mentioned Vonnegut, I scanned through all his published work and found an essay on shapes in stories 484 00:21:36,000 --> 00:21:39,000 and assumed that was what you were talking about. Correct? 486 00:21:39,000 --> 00:21:41,000 Eh, well, yes. 488 00:21:44,000 --> 00:21:49,000 Vonnegut says that stories have shapes which can be drawn on a graph, 490 00:21:49,000 --> 00:21:57,000 and that the shape of a given society's stories is at least as interesting as the shape of its parts or spearheads. 500 00:21:57,000 --> 00:22:06,000 'G' stands for good fortune, 'I' stands for ill fortune, 'B' stands for the beginning of a story, 'E' stands for its end. 502 00:22:06,000 --> 00:22:14,000 The late Nelson Rockefeller, for example, on his wedding day, would be very close to the top of the "G-I" scale. 504 00:22:14,000 --> 00:22:22,000 A shopping bag lady waking up on a doorstep this morning would be somewhere nearer the middle, but not at the bottom, since the day is balmy and clear. Ha ha. 506 00:22:22,000 --> 00:22:31,000 A much beloved story in our society, says Vonnegut, is about a person who is leading a bearable life, 508 00:22:31,000 --> 00:22:38,000 who experiences misfortune, who overcomes misfortune, and who is happier afterwards for having demonstrated resourcefulness and strength. 510 00:22:38,000 --> 00:22:43,000 Almost all creation myths are staircases like this: 512 00:22:44,000 --> 00:22:50,000 a god of some sort gives the people a sun, the moon, the oceans, the animals, the trees, and so on. 514 00:22:50,000 --> 00:23:00,000 The Old Testament creation myth is unique, in that here, as you can see, he takes it all away again, ejecting Adam and Eve from the Garden of Eden. 516 00:23:00,000 --> 00:23:09,000 The shape of Kafka's metamorphosis, in which an already hopelessly unhappy man turns into a cockroach, looks like this: 518 00:23:10,000 --> 00:23:11,000 But then ... 520 00:23:11,000 --> 00:23:15,000 So the point I was trying to make is that, since you can find shapes in all kinds of information, 522 00:23:16,000 --> 00:23:21,000 if that information is stored digitally, the computer can find them, yes? 524 00:23:21,000 --> 00:23:22,000 Exactly! 526 00:23:22,000 --> 00:23:25,000 Searching by shape is a very powerful tool. 528 00:23:25,000 --> 00:23:28,000 Here. Pick a shape. Any shape. 530 00:23:33,000 --> 00:23:36,000 The trapezoid is a four sided shape with two parallel faces. 532 00:23:36,000 --> 00:23:39,000 The dulcimer is trapezoid-shaped, right? 534 00:23:41,000 --> 00:23:44,000 So are the timber houses built by Neolithic people living on the banks of the Danube. 536 00:23:44,000 --> 00:23:49,000 The carved stone windows in the ancient Inca city of Machu Picchu, 538 00:23:51,000 --> 00:23:54,000 the sails of Thor Heyerdahl's Ra, The pressure-time curve of a well-designed rocket ... 540 00:23:54,000 --> 00:24:00,000 Picasso's painting "Guernica" is a special case of a trapezoid, i.e., a rectangle. 542 00:24:00,000 --> 00:24:05,000 Now hold on, hold on, that's a huge jump. Why are you constantly trying to push "Guernica" at me? 544 00:24:05,000 --> 00:24:07,000 Well, it's ever so good ... 546 00:24:07,000 --> 00:24:09,000 All right, let's see it. 548 00:24:09,000 --> 00:24:11,000 You'll be glad you did. It was one of the first ... 550 00:24:11,000 --> 00:24:13,000 Let's just see it! 552 00:24:13,000 --> 00:24:15,000 All right, all right, don't get impatient. 554 00:24:15,000 --> 00:24:23,000 The Guernica project is about Picasso's painting, the famous painting of "Guernica", which occurred at the time of the Spanish Civil War. 556 00:24:23,000 --> 00:24:30,000 But it's really much more than that. It is, as we used to say in Art School, is that art is a mirror held up to life. 558 00:24:30,000 --> 00:24:35,000 And for us, what we wanted to do was to choose the most simple of databases, if you will, 560 00:24:35,000 --> 00:24:40,000 because we're running off a computer, that would allow us a window into a much bigger world. 562 00:24:40,000 --> 00:24:44,000 So that by simply accessing the painting we could open doors to a thousand different types of experience. 564 00:24:44,000 --> 00:24:53,000 So what you see down below here is the subject, of course,the painting Guernica, and up above it, a series of tools whose basic function 566 00:24:53,000 --> 00:24:57,000 is to answer the who, what, when, where why of how we would get to any subject. 568 00:25:03,000 --> 00:25:13,000 Spain. 1937. Pablo Picasso's homeland is divided by a brutal civil war. 570 00:25:18,000 --> 00:25:23,000 First pictures from the vast republic of the holy city of Guernica, scene of the most terrible air raid 572 00:25:23,000 --> 00:25:27,000 our modern history yet can boast. Hundreds were killed here: men, women and children. 574 00:25:27,000 --> 00:25:33,000 Four thousand bombs were dropped out of a blue sky into a hell that raged unchecked for five murderous hours. 576 00:25:33,000 --> 00:25:38,000 This was a city, and these were homes like yours. 578 00:25:44,000 --> 00:25:46,000 Picasso was appalled by the massacre at Guernica. 580 00:25:46,000 --> 00:25:54,000 He expressed his deepest feelings in a vast canvas populated by distorted figures. 582 00:25:58,000 --> 00:26:00,000 The painting is considered among his greatest work. 584 00:26:07,000 --> 00:26:13,000 What's interesting is that we have just seen a very serious and very sad description of what happened to Guernica on that day, 586 00:26:13,000 --> 00:26:19,000 but interpretation is everything, and interpretation as we know is that everything is correct. 588 00:26:20,000 --> 00:26:23,000 Picasso's interpretation is correct, the newsreel we just saw is correct. 590 00:26:23,000 --> 00:26:29,000 It would be very interesting for me to be able to reach out or reach back in time and talk to people who were there at that time. 592 00:26:29,000 --> 00:26:35,000 So, if we select "witness", I suggest that we can select any one of these Germans or Spaniards 594 00:26:35,000 --> 00:26:40,000 who could tell us from their point of view their personal experience of this moment. 596 00:26:44,000 --> 00:26:54,000 When I see the animals and the dead people in the picture, I remember that night when I went along the road to Guernica, after we left the air raid shelters. 598 00:26:56,000 --> 00:27:03,000 It was full of dead animals, and people covered in sacks. Dead. 600 00:27:05,000 --> 00:27:15,000 I have always been filled with emotion to see that woman burning on the balcony, with her arms outstretched. I think she could be my grandmother. 602 00:27:22,000 --> 00:27:27,000 Having selected the timeline tool, which is very powerful, because we can look at all of Picasso's life, 604 00:27:27,000 --> 00:27:33,000 or we could examine the twentieth century and all the things that influenced him and in turn he influenced. 606 00:27:33,000 --> 00:27:42,000 And if we can zero in for instance on a particular area, let's say six years later in 1943, and using an actor to actually read from Picasso's diary, 608 00:27:42,000 --> 00:27:49,000 we can come upon a piece of philosophy that maybe is equally as important as the painting itself. 610 00:27:49,000 --> 00:27:59,000 Picasso continued to live and paint in Paris. He was still so incensed that he continued to print propaganda leaflets of the Guernica painting. 612 00:27:59,000 --> 00:28:11,000 One day, in 1943, at 8 AM, there was a knock at the door. Picasso stumbled out of bed and there was a German officer at the door, 614 00:28:11,000 --> 00:28:16,000 and he was waving one of the photographs of Guernica. He was very angry, and he said to Picasso: 616 00:28:16,000 --> 00:28:18,000 "So you did this?" 618 00:28:19,000 --> 00:28:24,000 And Picasso calmly looked him in the eye and said, "No, you did!" 620 00:28:24,000 --> 00:28:32,000 Now imagine that you've been through this whole experience. The database is four hours long. 622 00:28:32,000 --> 00:28:38,000 But we want people, to be able, in multimedia, to take away their own unique experience. So what we'd like to share 624 00:28:38,000 --> 00:28:47,000 with you is what we did, in encapsulating our personal experience, of what we discovered in the Guernica project in this 90 seconds, 626 00:28:47,000 --> 00:28:52,000 is a preview of what you, the viewer, might be able to do with the very same material. 628 00:30:07,000 --> 00:30:08,000 Whew! 630 00:30:14,000 --> 00:30:15,000 Better? 632 00:30:15,000 --> 00:30:17,000 Yes thank you. 634 00:30:17,000 --> 00:30:24,000 In fact, Bob Abel calls that a "synapse sequence," it's intended as a high speed action replay of everything you've explored. 636 00:30:24,000 --> 00:30:31,000 It seems to me that if people are going to make sense of all this, there's a kind of language that has to be invented. 638 00:30:31,000 --> 00:30:38,000 Yes. Like films have a grammar that someone who'd never seen one would probably have difficulty following. 640 00:30:38,000 --> 00:30:45,000 The jump cut, the sudden juxtaposition of scenes and images, time jumps, zooms, hand held shots, fades... 642 00:30:45,000 --> 00:30:51,000 all the sort of things that make a modern movie much richer than just a camera stuck in front of a play. 644 00:30:51,000 --> 00:30:59,000 Abel Gance and D.W. Griffith invented a lot of these techniques way back at the early part of the century, but they became ... 646 00:31:00,000 --> 00:31:08,000 No! Oh! Agh! Oh, oh, ahh, ahh, ahh, ahh ... 648 00:31:09,000 --> 00:31:10,000 You see the sort of thing I mean? 650 00:31:11,000 --> 00:31:14,000 Yes, but that grammar has to evolve gradually, doesn't it? Or people will just get lost. 652 00:31:14,000 --> 00:31:19,000 Yes. And a lot of thought has been going into exactly how it should work. 654 00:31:19,000 --> 00:31:23,000 Have a look what the Multimedia Lab have been up to while I get myself cleaned up. 656 00:31:33,000 --> 00:31:39,000 [ahem] We're trying to explore the area of multimedia. The idea is that in a computing environment you have images and sounds, 658 00:31:39,000 --> 00:31:41,000 and you want to think about what you can do with those. 660 00:31:42,000 --> 00:31:47,000 You want to think about what you can make with them, and you want to think about what you can understand with them. [ahem] And we're finding the rules for doing that. 662 00:31:47,000 --> 00:32:00,000 The group is itself made up of a lot of diverse and very rich [ahem] talents and backgrounds and I think [ahem] there's a lot to be learned from how you ... 664 00:32:01,000 --> 00:32:08,000 One of the interesting features of multimedia is that it allows you to put together many different stories, 666 00:32:09,000 --> 00:32:17,000 so it's not just one story; but it's really a multiplicity of interwoven stories or representations. 668 00:32:17,000 --> 00:32:22,000 And it's that multiplicity that makes the difference, [ahem] the fact that it can really hitchhike from one to another, 670 00:32:22,000 --> 00:32:25,000 bounce around, and compare [ahem] different points of view ... 672 00:32:26,000 --> 00:32:33,000 I think people, as they're watching a drama, will be motivated to find out more about it if it's a good drama. 674 00:32:33,000 --> 00:32:39,000 What we need [ahem] to provide for them is a simple way to quickly get to that information if they have the urge to do so. 676 00:32:40,000 --> 00:32:44,000 And then they'll find their own idiosyncratic path. We don't need to prepare that path for them. 678 00:32:44,000 --> 00:32:52,000 I think "Life Story" is a good example of that, where people can leave a drama and dive into more information about DNA or about the... 680 00:32:56,000 --> 00:33:01,000 We are looking at a demonstration prototype that we built around a film called "Life Story" produced by the BBC 682 00:33:01,000 --> 00:33:07,000 about the discovery of the DNA double helix by Jim Watson and Francis Crick in 1953. 684 00:33:07,000 --> 00:33:12,000 One of the things that this prototype allows us to do is to play back key scenes from the drama. 686 00:33:12,000 --> 00:33:17,000 For instance, the first encounter between Jim Watson and Francis Crick. 688 00:33:18,000 --> 00:33:19,000 You're interested in genes? 690 00:33:19,000 --> 00:33:20,000 Certainly. 692 00:33:20,000 --> 00:33:21,000 All yours. 694 00:33:21,000 --> 00:33:24,000 Where would you look for a gene, if you were looking? 696 00:33:24,000 --> 00:33:33,000 Oh, excuse me, my hunch is the nucleic acid. I mean, if you ask me what's fun, right now, I'd say DNA. 698 00:33:35,000 --> 00:33:40,000 Me too. I'm sorry, is it Francis? 700 00:33:41,000 --> 00:33:43,000 Yes. 702 00:33:43,000 --> 00:33:44,000 Jim. 704 00:33:44,000 --> 00:33:45,000 Hi. Hello. 706 00:33:49,000 --> 00:33:54,000 Now that we've been introduced to the key characters, we can explore other scenes in the drama, using this plot map. 708 00:33:54,000 --> 00:33:59,000 For instance, let's select the next scene down, "Why DNA?". 710 00:34:03,000 --> 00:34:04,000 Why DNA? 712 00:34:04,000 --> 00:34:08,000 Because it's there, ... ...doing nothing, ...in every single living cell... 714 00:34:08,000 --> 00:34:13,000 ... where as so far, the gene is entirely an imaginary entity... a function without a substance ... 716 00:34:13,000 --> 00:34:15,000 we need a substance without function ... 718 00:34:18,000 --> 00:34:21,000 Now, what's it's made of? Okay, we know that phosphates and four bases ... 720 00:34:21,000 --> 00:34:24,000 What shape is it? I mean in all probability a helix... Bye bye helix. 722 00:34:28,000 --> 00:34:32,000 This scene has piqued our curiosity, and yet there are words that I can't understand. 724 00:34:32,000 --> 00:34:40,000 One of the tools that this example provides is ability to query the transcript of the scene. 726 00:34:40,000 --> 00:34:47,000 Which allows us to select words we don't understand, such as, for instance, DNA. 728 00:34:48,000 --> 00:34:52,000 I am then taken to a new pamphlet of information, this time about DNA, 730 00:34:52,000 --> 00:34:59,000 and I can browse through animations that show me the molecular structure of DNA ... 732 00:35:03,000 --> 00:35:11,000 Or select Fireside conversation to watch a documentary interview with the actual Watson and Crick, talking about their working relationship. 734 00:35:12,000 --> 00:35:15,000 Francis, do you think we were lucky to have solved it, or was it real brain work? 736 00:35:16,000 --> 00:35:22,000 Well, I guess we were certainly lucky, and of course you give the impression, Jim, we didn't really do too much thinking, 738 00:35:22,000 --> 00:35:25,000 but we were lucky I think for two reasons: 740 00:35:25,000 --> 00:35:33,000 We were thinking about the problem at the right time and then the two of us, by collaborating, when one of us got on the wrong track, 742 00:35:33,000 --> 00:35:35,000 the other one could get us out of it. 744 00:35:36,000 --> 00:35:42,000 I've often had the thought, in a slightly different way, that if either of us, you know, was either two years older or two years younger, 746 00:35:42,000 --> 00:35:45,000 at least in my case, I would have never solved it. 748 00:35:48,000 --> 00:35:52,000 So you see what happens? We jumped from a drama about Watson and Crick to this ... 750 00:35:54,000 --> 00:36:00,000 So with all this jumping around, in what's supposed to be a drama, what happens to stories? 752 00:36:00,000 --> 00:36:02,000 More to the point, what happens to authors? 754 00:36:02,000 --> 00:36:08,000 Haven't you ever wished, in writing a story, that you could take several alternative paths through it? 756 00:36:08,000 --> 00:36:09,000 No,... 758 00:36:09,000 --> 00:36:15,000 Don't talk such rot. I happen to know you've written interactive fiction yourself. Shut up and don't be difficult. Push a button. 760 00:36:18,000 --> 00:36:25,000 Who are the children? Are they playing a computer game? 762 00:36:25,000 --> 00:36:28,000 No, they're far too old for that. They are playing at cat and mouse. It's a form of interactive story telling. 764 00:36:28,000 --> 00:36:45,000 [children's voices] My stories are different from stories that a child would read in a book because, first of all, they are very much visually oriented. 766 00:36:45,000 --> 00:36:51,000 A child actually moves the pointing device to an area that interests her 768 00:36:51,000 --> 00:36:58,000 and there may be several on the screen at one time, and she can choose which one looks the most interesting to her. 770 00:36:58,000 --> 00:37:04,000 And each object leads down a different branch of the story. 772 00:37:04,000 --> 00:37:09,000 Each branch leads eventually to a happy ending. 774 00:37:17,000 --> 00:37:21,000 [Don't press on the birds. Yeah. Do it. Awww. Poor birds! ] 776 00:37:26,000 --> 00:37:33,000 It's possible to combine story telling with interactivity if you take the story apart 778 00:37:33,000 --> 00:37:41,000 and make sure that each thread or each branch that allows a choice is a story in itself. 780 00:37:41,000 --> 00:37:48,000 If you have three branches that all lead to the same ending, each one has to be an equally valid story, and that is the challenge. 782 00:37:48,000 --> 00:37:55,000 It's similar to literature in the sense that a really good story has different levels. 784 00:37:55,000 --> 00:38:00,000 You bring your own level of maturity to it. Kipling did that. 786 00:38:01,000 --> 00:38:04,000 His stories were enjoyed by children and adults. 788 00:38:05,000 --> 00:38:07,000 Knock Knock. 790 00:38:07,000 --> 00:38:09,000 Ah, Who's there? 792 00:38:09,000 --> 00:38:10,000 Tom. 794 00:38:10,000 --> 00:38:11,000 Tom who? 796 00:38:11,000 --> 00:38:13,000 Uh ... I haven't got a second name. 798 00:38:13,000 --> 00:38:15,000 Oh. 800 00:38:15,000 --> 00:38:16,000 You seem disappointed. 802 00:38:16,000 --> 00:38:18,000 I thought you were trying to tell me a joke. 803 00:38:18,000 --> 00:38:21,000 So did I. I'm not very good at it, am I? 804 00:38:21,000 --> 00:38:27,000 Computers don't understand about jokes. Artificial intelligence engineers have been trying to understand how jokes work for years. 805 00:38:27,000 --> 00:38:30,000 There's a worrying feeling that it's nothing to do with intelligence. 806 00:38:31,000 --> 00:38:35,000 How many artificial intelligence engineers does it take to change a light bulb? 807 00:38:35,000 --> 00:38:37,000 I don't know. 808 00:38:37,000 --> 00:38:38,000 Ah. Neither did they. 809 00:38:39,000 --> 00:38:41,000 Well that was quite a good one! 810 00:38:41,000 --> 00:38:42,000 Good what? 811 00:38:43,000 --> 00:38:46,000 Oh, never mind. So you haven't got a second name then, Tom. 812 00:38:46,000 --> 00:38:49,000 Well, no. Not unless you give me one. 813 00:38:50,000 --> 00:38:53,000 Well most people get their second names from their father. I suppose you haven't got one. 814 00:38:53,000 --> 00:38:55,000 Oh yes I have! 816 00:38:55,000 --> 00:38:56,000 Well, what's his name? 818 00:38:56,000 --> 00:38:58,000 Ask him. 820 00:39:00,000 --> 00:39:04,000 Hi. Or, let me put that another way: 822 00:39:10,000 --> 00:39:18,000 Hi. My name is ... well ... I have a problem with my name. 824 00:39:18,000 --> 00:39:23,000 The people who created me, Michael Wahrman and Brad DeGraf, did a pretty amazing job. 826 00:39:23,000 --> 00:39:29,000 I represent one of the most astounding feats of real time computer animation to date. 828 00:39:29,000 --> 00:39:38,000 I can talk, I can sing, I can ... well, all right I can't dance, because I haven't got a body, but who's perfect? 830 00:39:38,000 --> 00:39:40,000 So, what did they call me? 832 00:39:41,000 --> 00:39:44,000 Supremo, The Magnificent? 834 00:39:44,000 --> 00:39:49,000 Zagarabanza, The Completely Astounding? 836 00:39:50,000 --> 00:39:53,000 No. They called me ... 838 00:39:53,000 --> 00:39:55,000 Mike. 840 00:39:56,000 --> 00:40:04,000 I think people will get that skill to representing human faces that you will be able to make it indistinguishable. 842 00:40:04,000 --> 00:40:09,000 In fact, when we first did our work, we had it to a point, where we had to back off in the lighting, 844 00:40:10,000 --> 00:40:18,000 to make it clear that this is not someone who was shot, you know a real person, like Max Headroom, shot and then post-processed to make them look computer. 846 00:40:18,000 --> 00:40:23,000 And so I think it is certainly very possible, in the near future, to represent things that well. 848 00:40:23,000 --> 00:40:31,000 I think if you do the lighting right, we can do that today. We've got about 10 seconds in one of our rehearsals, which most people think is live. 850 00:40:31,000 --> 00:40:33,000 I think we got lucky. But I think it was a mistake. 852 00:40:37,000 --> 00:40:44,000 I think it will be possible for these characters and creatures to express feelings, and I think it could be truly and delightfully obnoxious. 854 00:40:44,000 --> 00:40:49,000 I think if you go into your kitchen and you don't go to the refrigerator, the refrigerator could grimace at you and try to attract you over to the refrigerator. 856 00:40:51,000 --> 00:40:57,000 Tom, I feel my whole working life has been a crusade against the mere possibility of talking fridges. 858 00:40:57,000 --> 00:41:01,000 Is this really your idea of a great future? A world where fridges talk? 860 00:41:01,000 --> 00:41:04,000 Because if it is, I'll wake up, then where will you be? 862 00:41:05,000 --> 00:41:07,000 I'll still be here. Where will you be? 864 00:41:07,000 --> 00:41:09,000 Back in the real world. 866 00:41:09,000 --> 00:41:11,000 How will you tell? 868 00:41:11,000 --> 00:41:14,000 Well ... walls, ceilings, doors, and so on ... 870 00:41:14,000 --> 00:41:16,000 Can be very deceptive stuff. 872 00:41:16,000 --> 00:41:18,000 Hmm. What do you mean by that? 874 00:41:18,000 --> 00:41:19,000 This. 876 00:41:23,000 --> 00:41:34,000 What this is in fact, is a package that holds two flat panel liquid crystal displays, a fairly, kind of medium resolution, and there is one for each eye. 878 00:41:34,000 --> 00:41:37,000 We look at those through very wide-angle optics, 880 00:41:37,000 --> 00:41:42,000 the idea is to try to match human field of view as much as possible. 882 00:41:43,000 --> 00:41:45,000 We can see about a 180 degree field of view 884 00:41:46,000 --> 00:41:50,000 these optics give us about a 120 degree with a true stereo image. 885 00:42:00,000 --> 00:42:05,000 Okay I'm looking at a computer generated image of the actual lab that we're working in here. 886 00:42:05,000 --> 00:42:15,000 I'm seeing a monochrome fairly simple database that we developed to see if we could do a life-size virtual environment. 888 00:42:15,000 --> 00:42:21,000 It's set up so that I can actually look around in all directions. 890 00:42:22,000 --> 00:42:26,000 I'm completely surrounded by the computer generated image. It's appearing in true stereo. 892 00:42:26,000 --> 00:42:30,000 As I reach my hand out, I have an instrument, a glove on it, 894 00:42:30,000 --> 00:42:35,000 with which I can control a computer generated model of my hand, 896 00:42:35,000 --> 00:42:41,000 that appears to be where my real hand is in virtual space, so I move my fingers, the virtual hand moves ... 898 00:42:41,000 --> 00:42:47,000 I can make various gestures with the glove that are recognized by the host computer. 900 00:42:47,000 --> 00:42:53,000 For example, I can pick up virtual objects, I can make a gesture to fly through this space, 902 00:42:53,000 --> 00:43:02,000 I can grab objects. To fly I have to make a particular gesture, like that, to make a menu come up 904 00:43:02,000 --> 00:43:09,000 and make another gesture to trigger an item on the menu, to enable flying. 906 00:43:09,000 --> 00:43:14,000 And then I make a very simple gesture of pointing, with two fingers, like this. 908 00:43:14,000 --> 00:43:20,000 And I can actually move through this space, move my viewpoint around, and actually ... 910 00:43:22,000 --> 00:43:32,000 I'm flying up out of the room, looking down from above, and if I just point my hand again, 912 00:43:33,000 --> 00:43:37,000 pointing with two fingers, I can fly slowly back into the room. 914 00:43:45,000 --> 00:43:49,000 Some of the more commercial applications of the technology we've developed here 916 00:43:49,000 --> 00:43:53,000 appear to be certainly in the recreation and entertainment industry, 918 00:43:53,000 --> 00:44:01,000 this idea of entertainment, or interactive fantasy where literally a game player could become a character in... 920 00:44:03,000 --> 00:44:09,000 You could driving your own character, you could be creating your own character while you're playing the game. 922 00:44:09,000 --> 00:44:14,000 Of course, you would have to be fairly unconscious so that you weren't spending all your time just thinking about that. 924 00:44:14,000 --> 00:44:20,000 But you could be beautiful or you could be ugly, or you could be a single point of light. 926 00:44:20,000 --> 00:44:28,000 If we're going to spend all our time reinventing ourselves in a computer, what's going to happen to families and things? 928 00:44:28,000 --> 00:44:34,000 I know what you're trying to say. Hey, when I were a lad, we used to make our own entertainment. 930 00:44:34,000 --> 00:44:37,000 We used to walk into living room and switch on the telly ourselves. 932 00:44:37,000 --> 00:44:38,000 All right, so what do families do now, then? 934 00:44:45,000 --> 00:44:53,000 My great theory with it is if it removes people too much from "real reality", from physical reality, from nature etc. 936 00:44:54,000 --> 00:44:58,000 in the same way that living in a city does, somewhat, there's a lot of fascinating ... 938 00:44:59,000 --> 00:45:05,000 People do it already. When people go together to go to a movie, they are in a virtual reality. 940 00:45:05,000 --> 00:45:08,000 What's different is that it isn't interactive and isn't under their control. 942 00:45:08,000 --> 00:45:13,000 When you read a novel, if everyone reads a novel, in a way they are sharing a virtual reality ... 944 00:45:15,000 --> 00:45:20,000 visual environments, and lands, and characters, in a manner that is convincing, 946 00:45:20,000 --> 00:45:23,000 and yet is totally fantastic. 948 00:45:24,000 --> 00:45:30,000 I think that words are a poor way to show that. I think what you have to do is, you have to do it. 950 00:45:32,000 --> 00:45:33,000 Tom, are you there? 952 00:45:34,000 --> 00:45:37,000 Sorry. I was just having a virtual cup of tea. It's all right, I've virtually finished it now. 954 00:45:37,000 --> 00:45:43,000 Tom, Michael Wahrman just said that in order to understand this, you have to experience it for yourself. 956 00:45:43,000 --> 00:45:49,000 Yes, yes, very true. Bright man. He needs a shave, but he knows what he's talking about. 958 00:45:49,000 --> 00:45:52,000 Well, I think I'd like to do that, please. 960 00:45:52,000 --> 00:45:53,000 What? Shave? 962 00:45:53,000 --> 00:45:59,000 No. I want to try it for myself. I want to see what the current state of the art in Artificial Realities is. 964 00:45:59,000 --> 00:46:01,000 Oh, why be so modest? 966 00:46:01,000 --> 00:46:08,000 It doesn't have to be the current state of the art, I mean this is a dream after all. Why not take advantage of it? 968 00:46:10,000 --> 00:46:12,000 Very good. 970 00:46:13,000 --> 00:46:15,000 Your glove, sir. 972 00:46:16,000 --> 00:46:20,000 And sir's virtual reality helmet, sir. 974 00:46:20,000 --> 00:46:22,000 You seem to have gone all obsequious again, Tom. 976 00:46:22,000 --> 00:46:25,000 I know that sir secretly prefers it, sir. 978 00:46:25,000 --> 00:46:31,000 If sir would just lean forward a little, I'd wish sir bon voyage. 980 00:46:43,000 --> 00:46:55,000 [muffled voices] ... as we're good, we're also making a contribution, because we're not talking here about gizmos, we're talking here about changing the way ... 982 00:46:56,000 --> 00:47:03,000 [Overlapping voices] In the medium... by which we can display this I would predict by the early 90s that this will become a 984 00:47:03,000 --> 00:47:07,000 universally accepted method of communication, maybe become dominant, even replacing linear television ... 986 00:47:07,000 --> 00:47:22,000 [Overlapping voices] ...make sense of itself, it brings out whatever is special within the individual, and allows them to put part of themself into the story, yes I hope ... 987 00:47:22,000 --> 00:47:30,000 [Overlapping voices] ... while that's one part of the equation, I think we are slowly realizing there's a second, and that is, what are we trying to say with all of this ... 988 00:47:30,000 --> 00:47:37,000 ... links and quotations stretching forever to the horizon is a great literature, that will expand... 990 00:47:37,000 --> 00:47:45,000 ... I think I know how Descartes felt with X and Y, stretching forever, as it's defining all mathematics, and realizing 992 00:47:46,000 --> 00:47:52,000 that he was the first person to stand at the center, but he wasn't the center, the center itself could be you... 994 00:48:18,000 --> 00:48:26,000 Those then, are the prospects for tomorrow. And the outlook for the rest of the week is something we simply don't know at the moment. 996 00:48:26,000 --> 00:48:32,000 But for now, I'll say good night. Linear television is closing down. 998 00:48:34,000 --> 00:49:20,000 Subtitles by Nancy Webb and Fred Cisin (XenoSoft) Copyright 2017